# No Fun Allowed <ul> <li> <a href="/2019/03/30/out-of-options">2019-03-30 Out of Options (Gundam Seed 37)</a> </li> <li> <a href="/2018/12/23/the-next-generation">2018-12-23 The Next Generation (Gundam Seed 36)</a> </li> <li> <a href="/2018/12/11/people-who-disagree">2018-12-11 People who disagree with you aren't trying to make things complex. Maybe you're wrong.</a> </li> <li> <a href="/2018/11/29/deploying-scalajs-with-netlify">2018-11-29 Deploying Scala.js to the Web with Netlify</a> </li> <li> <a href="/2018/09/12/streaming-console-game">2018-09-12 Streaming Console Game</a> </li> <li> <a href="/2018/08/30/the-hero-we-need">2018-08-30 The Hero We Need (Gundam Seed 35)</a> </li> <li> <a href="/2018/08/05/we-are-never">2018-08-05 We Are Never Ever Ever Getting Back Together (Gundam Seed 34)</a> </li> <li> <a href="/2018/05/01/crimson-tide">2018-05-01 Crimson Tide (Gundam Seed 33)</a> </li> <li> <a href="/2018/01/25/in-place">2018-01-25 In Place (Gundam Seed 32)</a> </li> <li> <a href="/2017/12/26/ladies-day">2017-12-26 Ladies' Day (Gundam Seed 31)</a> </li> <li> <a href="/2017/11/22/doki-doki">2017-11-22 Why did you make me hit you? (Doki Doki Literature Club)</a> </li> <li> <a href="/2017/11/18/here-we-go-again">2017-11-18 Here we Go Again (Gundam Seed 30)</a> </li> <li> <a href="/2017/08/28/the-kids-are-all-right">2017-08-28 The Kids are All Right (Gundam Seed 29)</a> </li> <li> <a href="/2017/07/17/da-capo">2017-07-17 Da Capo (Gundam Seed 28)</a> </li> <li> <a href="/2017/05/27/three-way-rivalry">2017-05-27 Three Way Rivalry (Gundam Seed 25)</a> </li> <li> <a href="/2017/01/23/becoming-more-functional">2017-01-23 Becoming More Functional</a> </li> <li> <a href="/2016/12/24/knife-to-a-gun-fight">2016-12-24 Knife to a Gun Fight (Gundam Seed 24)</a> </li> <li> <a href="/2016/10/16/evasive-maneuvers">2016-10-16 Evasive Maneuvers (Gundam Seed 23)</a> </li> <li> <a href="/2016/09/14/newer-models">2016-09-14 Newer Models (Gundam Seed 22)</a> </li> <li> <a href="/2016/08/12/the-end-of-the-beginning">2016-08-12 The End of the Beginning (Gundam Seed 21)</a> </li> <li> <a href="/2016/07/30/the-other-half">2016-07-30 The Other Half (Gundam Seed 20)</a> </li> <li> <a href="/2016/06/25/a-strange-game">2016-06-25 A Strange Game (Gundam Seed 19)</a> </li> <li> <a href="/2016/05/29/strength-of-character">2016-05-29 Strength of Character (Gundam Seed 18)</a> </li> <li> <a href="/2016/04/17/they-dont-know">2016-04-17 They Don't Know About Us (Gundam Seed 17)</a> </li> <li> <a href="/2016/04/14/the-reader-monad">2016-04-14 The Reader Monad is a Monad</a> </li> <li> <a href="/2016/03/29/happy-end">2016-03-29 Happy End (Gundam Seed 16)</a> </li> <li> <a href="/2016/03/24/kiss-kiss">2016-03-24 Kiss Kiss (Gundam Seed 15)</a> </li> <li> <a href="/2015/12/27/best-girl-winning">2015-12-27 Best Girl Winning (Gundam Seed 13)</a> </li> <li> <a href="/2015/11/27/in-the-navy">2015-11-27 In The Navy (Gundam Seed 12)</a> </li> <li> <a href="/2015/11/16/my-five-years">2015-11-16 My Five Years of Scala</a> </li> <li> <a href="/2015/10/04/the-other-side">2015-10-04 The Other Side (Gundam Seed 11)</a> </li> <li> <a href="/2015/09/28/when-rust-makes-sense">2015-09-28 When Rust Makes Sense, or The State of Typed Languages</a> </li> <li> <a href="/2015/09/23/infrastructure-as-code-would-be-easy">2015-09-23 Infrastructure as code would be easy if we cared</a> </li> <li> <a href="/2015/07/06/hand-in-hand">2015-07-06 Hand in Hand (Gundam Seed 10)</a> </li> <li> <a href="/2015/06/14/slippery-slope">2015-06-14 Slippery Slope (Gundam Seed 09)</a> </li> <li> <a href="/2015/06/07/space-nazis">2015-06-07 Space Nazis (Gundam Seed 08)</a> </li> <li> <a href="/2015/05/17/stars-and-bars">2015-05-17 Stars and Bars (Gundam Seed 07)</a> </li> <li> <a href="/2015/04/25/blackest-day">2015-04-25 Blackest Day (Gundam Seed 06)</a> </li> <li> <a href="/2015/04/21/effects">2015-04-21 Effects</a> </li> <li> <a href="/2015/04/03/a-thing-so-simple">2015-04-03 A Thing So Simple (Yuri Kuma Arashi)</a> </li> <li> <a href="/2015/03/01/verified-timsort-sketch">2015-03-01 Verified TimSort Sketch</a> </li> <li> <a href="/2015/02/15/lethal-weapon">2015-02-15 Lethal Weapon (Gundam Seed 05)</a> </li> <li> <a href="/2015/02/08/submarine-tradition">2015-02-08 Submarine Tradition (Gundam Seed 04)</a> </li> <li> <a href="/2015/01/25/board-gaming-flappy-bird">2015-01-25 Board Gaming needs a Flappy Bird</a> </li> <li> <a href="/2014/12/26/you-win-this-round">2014-12-26 You Win This Round (Gundam Seed 03)</a> </li> <li> <a href="/2014/12/12/nominative-determinism">2014-12-12 Nominative Determinism (Gundam Seed 02)</a> </li> <li> <a href="/2014/12/10/look-back-in-anger">2014-12-10 Look Back in Anger (Gundam Seed 01)</a> </li> <li> <a href="/2014/12/08/object-oriented-essentialism">2014-12-08 Object Oriented Essentialism</a> </li> <li> <a href="/2014/09/19/why-nonconstructive-scrum-criticism">2014-09-19 Why Non-Constructive Scrum Criticism Should Basically Just Die</a> </li> <li> <a href="/2014/09/01/nothing-of-value">2014-09-01 Nothing of Value was Lost (Akuma no Riddle)</a> </li> <li> <a href="/2014/05/16/signs-your-java-program">2014-05-16 Signs your Java program wants to be written in Scala</a> </li> <li> <a href="/2014/05/03/a-sea-of-troubles">2014-05-03 A Sea of Troubles (The Drowned Man review)</a> </li> <li> <a href="/2014/04/13/conquered">2014-04-13 Conquered (Sekai Seifuku review)</a> </li> <li> <a href="/2014/03/06/why-do-decent-people-accept-bitcoins">2014-03-06 Why Do Decent People Accept Bitcoins?</a> </li> <li> <a href="/2014/02/14/least-surprise">2014-02-14 Least Surprise (Sakura Trick)</a> </li> <li> <a href="/2014/01/11/medium-is-winning">2014-01-11 Medium is Winning</a> </li> <li> <a href="/2013/12/12/balance-is-not-about-viability">2013-12-12 Balance is not about Viability</a> </li> <li> <a href="/2013/12/04/language-design-is-hard">2013-12-04 Language Design is Hard. Let's Go Shopping</a> </li> <li> <a href="/2013/11/21/in-the-future-everyone">2013-11-21 In the future everyone will be discriminated against for 15 minutes</a> </li> <li> <a href="/2013/11/19/dont-know-what-youve-got">2013-11-19 You Don't Know What You've Got (Gravity)</a> </li> <li> <a href="/2013/11/12/but-i-like-being-uncomfortable">2013-11-12 But I Like Being Uncomfortable (Kill la Kill)</a> </li> <li> <a href="/2013/10/20/canonicity">2013-10-20 Canonicity</a> </li> <li> <a href="/2013/10/10/art-for-arts-sake">2013-10-10 Art For Art's Sake (Kill la Kill First Impressions)</a> </li> <li> <a href="/2013/09/30/an-arrow-that-points-back">2013-09-30 An Arrow that Points Back to Where we Started</a> </li> <li> <a href="/2013/09/24/im-so-glad-i-fell-in-love.markdown">2013-09-24 I'm so glad I fell in love with you</a> </li> <li> <a href="/2013/09/22/give-me-a-real-programming-language">2013-09-22 Give Me a Real Programming Language</a> </li> <li> <a href="/2013/09/07/scheduling-conflicts">2013-09-07 Scheduling Conflicts</a> </li> <li> <a href="/2013/08/13/the-thin-line.markdown">2013-08-13 The Thin Line (Psycho-Pass)</a> </li> <li> <a href="/2013/07/31/you-could-have-invented-validation.markdown">2013-07-31 You Could Have Invented the Disjunction Monad</a> </li> <li> <a href="/2013/07/21/what-i-dont-like-about-d-n-d.markdown">2013-07-21 What I Don't Like About D&D</a> </li> <li> <a href="/2013/07/03/progress-update.markdown">2013-07-03 Progress Update</a> </li> <li> <a href="/2013/06/01/calling-the-shots.markdown">2013-06-01 Calling the Shots</a> </li> <li> <a href="/2013/05/03/this-took-me-far-too-long.markdown">2013-05-03 This Took Me Far Too Long</a> </li> <li> <a href="/2013/04/16/second-logging-system.markdown">2013-04-16 Second Logging System</a> </li> <li> <a href="/2013/04/04/old-flying-school.markdown">2013-04-04 Old Flying School</a> </li> <li> <a href="/2013/03/29/a-joy-forever.markdown">2013-03-29 A Joy Forever</a> </li> <li> <a href="/2013/02/08/information-content.markdown">2013-02-08 Information Content</a> </li> <li> <a href="/2013/01/27/on-magic.markdown">2013-01-27 On Magic</a> </li> <li> <a href="/2013/01/18/girl-with-not-real-power">2013-01-18 Girl with Not Real Power, Vividred Operation part two in Up Goer Five Writing</a> </li> <li> <a href="/2013/01/16/generic-contexts">2013-01-16 Generic Contexts, or Don't Mention the M Word</a> </li> <li> <a href="/2013/01/13/automated-releasing.markdown">2013-01-13 Automated Releasing with Maven</a> </li> <li> <a href="/2013/01/06/magic-and-progress.markdown">2013-01-06 Magic and Progress (Chūnibyō Demo Koi ga Shitai!)</a> </li> <li> <a href="/2013/01/02/new-year.markdown">2013-01-02 New Year</a> </li> <li> <a href="/2012/09/26/Breaking-My-Rules">2012-09-26 Breaking My Rules</a> </li> <li> <a href="/2012/08/29/Marking-Time-Horizon-in-the-Middle-of-Nowhere-Episode-21">2012-08-29 Marking Time (Horizon in the Middle of Nowhere episode 21)</a> </li> <li> <a href="/2012/08/27/Natsuiro-Kiseki">2012-08-27 Natsuiro Kiseki</a> </li> <li> <a href="/2012/08/25/Teetering-on-the-Brink-Kokoro-Connect-episode-8">2012-08-25 Teetering on the Brink (Kokoro Connect episode 8)</a> </li> <li> <a href="/2012/08/12/AKB0048-Season-1">2012-08-12 AKB0048 Season 1</a> </li> <li> <a href="/2012/08/04/My-Latte-is-Worth-It">2012-08-04 My Latte is Worth It</a> </li> <li> <a href="/2012/07/30/Manifold-Feelings">2012-07-30 Manifold Feelings</a> </li> <li> <a href="/2012/07/03/Muv-Luv-First-Impressions">2012-07-03 Muv-Luv: First Impressions</a> </li> <li> <a href="/2012/06/24/The-Black-Friar">2012-06-24 The Black Friar</a> </li> <li> <a href="/2012/06/23/Making-mkphlog-work">2012-06-23 Making Mkphlog Work</a> </li> </ul>